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Optimizing 3d models and their dynamics in ACE Omicron

March 15th, 2010

We’ve recently been spending time optimizing 3d models and their dynamics for ACE Omicron. It’s a fun but challenging part of the project.

It’s ultimately a two-fold process:

  • Part 1 is modifying the polygons and textures to making the environment and its objects look the best while maximizing game performance on hardware;
  • Part 2 is enhancing a model utility app that allows us to more easily define specific dynamics of a model when used in-game.

Looking forward to sharing more of the game progress and keeping everyone in the loop as we get closer to release.

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New iPad game in the works

February 10th, 2010

Just wanted to share that we have a new iPad game in the works. It’s an awesome 3D action/adventure game especially suited for the touch dynamics and screen size of the iPad. We are having a blast developing it so far and can’t wait to share it with everyone! In addition to the fun and dynamic gameplay, it’ll also have a really cool global leader board and achievement system. We look forward to sharing more information as development progresses. (On a final note, we also plan that the game will have backward compatibility for current iPhone and iPod touch users.)

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Submitted new version of Touch Attack for iPod touch and iPhone

November 10th, 2009

We submitted a new free version of Touch Attack to the Apple iTunes Store. Let’s cross our fingers on a speedy approval.

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“Touch Attack! Games” was submitted to Apple

January 19th, 2009

Our upcoming iPhone arcade game “Touch Attack! Games” was submitted to Apple. Yahoo! This was a wonderful milestone for us. Now we just need to wait for Apple to approve it and it’ll be available from the iTunes store. Once it’s approved we’ll be posting a press release and you’ll be able to link to the game from our site.

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